ignifx
GitHubnpm · soon

Browser support

ignifx renders through WebGPU and nothing else. That is a deliberate choice: one render path, tested once, with modern features everywhere it runs.

WebGPU: checking…

BrowserWebGPU since
Chrome, Edge (desktop)113
Chrome (Android)121, Android 12 and later on Qualcomm and ARM GPUs
Safari (macOS, iOS, iPadOS)26
Firefox (Windows)141
Firefox (macOS, Apple Silicon)145
ElectronAny current release; @ignifx/electron sets the flag

If your browser does not have it

A browser without WebGPU cannot run an ignifx game, and the engine says so clearly: createApp rejects with error IGX-0701, and every template shows a fallback panel that links here. On Linux and on some older integrated GPUs, WebGPU exists but is off by default; check chrome://gpu or about:config for your browser's flag.

Check from the command line

Every project ships node scripts/check-webgpu.mjs, which launches a browser headlessly and reports what the adapter says.